for Fresh Candidates
for intermediate Candidates
for Experienced Candidates
Average Salary
Bachelor’s degree in Computer Science, Software Engineering, Game Development preferred
An AR/VR Developer is responsible for designing, developing, and implementing augmented reality (AR) and virtual reality (VR) applications and experiences. This role involves creating immersive 3D environments, interactive simulations, and AR/VR-based solutions for industries such as gaming, education, healthcare, real estate, and marketing. Developers work closely with designers, 3D artists, and software engineers to deliver engaging and technically optimized AR/VR products.
40 hours per week (standard full-time schedule)
Monday to Friday
Typical shift: 9:00 AM – 6:00 PM
Overtime may be required depending on project deadlines or client requirements
Proficiency in AR/VR development platforms like Unity, Unreal Engine, or Vuforia
Knowledge of 3D graphics, modeling, and animation
Programming skills in C#, C++, Python, or JavaScript
Understanding of computer vision, spatial mapping, and interaction design
Experience in user interface (UI) and user experience (UX) design for AR/VR
Problem-solving and analytical skills
Communication and teamwork skills
Design and develop AR and VR applications for various platforms
Create interactive 3D environments and immersive experiences
Optimize AR/VR applications for performance and usability
Collaborate with designers, 3D artists, and developers to implement features
Test and debug AR/VR software for functionality and stability
Integrate AR/VR applications with hardware devices such as headsets or AR glasses
Maintain documentation of AR/VR projects and updates
Stay updated with emerging AR/VR technologies and trends
Health insurance
Paid annual leave and public holidays
Transportation allowance
Overtime pay for extra working hours
Pension and retirement plans
Training programs and support for AR/VR certifications
Flexible work schedules or remote work options
Career growth opportunities in AR/VR research, immersive experience design, or technical leadership